Now starting thinking about the next scene, peopling it with images from 1968 Sears catalog...
Tuesday, June 29, 2010
Saturday, June 12, 2010
Chimera
Now thinking about reworking surfaces in 3d space. Here i just mixed up a layered texture for the figure - one channel skin, one channel electronic circuitry from a video camera repair schematic. More in this direction i'm sure.
Friday, June 11, 2010
Door
Having spent so long on the animation, I spend an evening just playing in the studio, looking for a way to break out of the way I've been treating images a little. Not quite right here but wanting to reinterpret perspective a bit. My studio door, a little like those van gogh floorboards shortly before he whacked off an ear..
Thursday, June 3, 2010
Hair method
Well, scratch that last post, I'm back on the hair method after a few attempts to work out the issues by rendering separate layers and compositing it all back together again. Spiral camera track and waterfog, make traditional compositing quite hairy, pardon the pun. So the new strategy is to work with a different renderer, slower but with some compensation for paint effects in depth.
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